George Beekman is an Honorary Instructor in the School of Electrical Engineering and Computer Science at Oregon State University. For more than two decades he designed and taught courses in computer literacy, interactive multimedia, computer ethics, and computer programming at OSU. An innovative computer literacy course he created more than two decades ago served as the inspiration for Tomorrow’s Technology and You. George Beekman has taught workshops in computer literacy and multimedia for students, educators, and economically disadvantaged families from the Atlantic to Alaska. He has written many books on computers, information technology, and multimedia, as well as more than 100 articles and reviews for Macworld and other popular publications. In his spare time he hikes and runs along forest trails, takes photos and videos, and plays acoustic and electronic music with friends and family.
Michael J. Quinn is a Professor in the School of Electrical Engineering and Computer Science at Oregon State University. In the past two decades he has taught a wide variety courses, including computer literacy, computer programming, computer ethics, analysis of algorithms, and parallel computing. He has written seven books and more than 70 peer-reviewed papers in these areas. For recreation, he enjoys playing golf with his friends.
Completely updated, Tomorrow’s Technology and You, Eighth Edition provides you with an understanding of information technology so you can successfully navigate change and advance into the future.
Today we’re standing at the junction of three powerful and rapidly evolving technological forces: computers, communications, and digital entertainment. Computer technology is showing up in everything from automobiles to home appliances to telephones to televisions, and the lines that separate these machines are fading. This digital convergence is rapidly–and radically–altering the world in which we live.
Ch. 1 Our Digital Planet 2
Ch. 2 Hardware Basics: Inside the Box 36
Ch. 3 Hardware Basics: Peripherals 64
Ch. 4 Software Basics: The Ghost in the Machine 104
Ch. 5 Productivity Applications 142
Ch. 6 Graphics, Digital Media, and Multimedia 186
Ch. 7 Database Applications and Privacy Implications 232
Ch. 8 Networking and Digital Communication 270
Ch. 9 The Evolving Internet 316
Ch. 10 Computer Security and Risks 358
Ch. 11 Computers at Work, School, and Home 396
Ch. 12 Information Systems in Business 436
Ch. 13 Electronic Commerce and E-Business: The Evolving Internet Economy 472
Ch. 14 Systems Design and Development 508
Ch. 15 Is Artificial Intelligence Real? 550
App. A Basics 583
App. B Acm 607