Mike Cohn is the founder of Mountain Goat Software, through which he provides training and consulting on Scrum and agile software development. Mike specializes in helping companies adopt Scrum and become more agile as a way of building extremely high performance development organizations. In addition to this book, he is the author of User Stories Applied for Agile Software Development, Agile Estimating and Planning, and books on Java and C++ programming.
With more than 25 years of experience, Mike has previously been a technology executive in companies of various sizes, from start-up to Fortune 40. He has also written articles for Better Software, IEEE Computer, Cutter IT Journal, Software Test and Quality Engineering, Agile Times, and the C/C++ Users Journal. Mike is a frequent speaker at industry conferences and is a founding member of the Agile Alliance and Scrum Alliance. He is also a Certified Scrum Trainer, having cotaught the first Certified ScrumMaster class with Ken Schwaber in May 2003.
For more information, visit www.mountaingoatsoftware.com.
This is the definitive, realistic, actionable guide to starting fast with Scrum and agile and then succeeding over the long haul. Leading agile consultant and practitioner Mike Cohn presents detailed recommendations, powerful tips, and real-world case studies drawn from his unparalleled experience helping hundreds of software organizations make Scrum and agile work.
Succeeding with Agile is for pragmatic software professionals who want real answers to the most difficult challenges they face in implementing Scrum. Cohn covers every facet of the transition: getting started, helping individuals transition to the new roles, structuring teams, scaling up, working with a distributed team, and finally, implementing effective metrics and continuous improvement.
Throughout, Cohn presents "Things to Try Now" sections based on his most successful advice. Complementary "Objection" sections reproduce typical conversations with those resisting change and offer practical guidance for addressing their concerns. Coverage includes
Practical ways to get started immediately and "get good" fast
Overcoming individual resistence to the changes Scrum requires
Staffing Scrum projects and building effective teams
Establishing "improvement communities" of people who are passionate about driving change
Choosing which agile technical practice to use or experiment with
Leading self-organizing teams
Making the most of Scrum sprints, planning, and quality techniques
Scaling Scrum to distributed, multiteam projects
Using Scrum on projects with complex sequential processes or challengin compliance and governance requirements
Understanding Scrum's impact on HR, facilities, and project management
Whether you've completed a few sprints or multiple agile projects and whatever your role manager, developer, coach, ScrumMaster, product owner, analyst, team lead, or project lead this book will help you succeed with your very next project. Then, it will help you go much further: It will help you transform your entire development organization.
Pt. I Getting Started 1
Ch. 1 Why Becoming Agile Is Hard (But Worth It) 3
Ch. 2 ADAPTing to Scrum 21
Ch. 3 Patterns for Adopting Scrum 43
Ch. 4 Iterating Toward Agility 61
Ch. 5 Your First Projects 81
Pt. II Individuals 95
Ch. 6 Overcoming Resistance 97
Ch. 7 New Roles 117
Ch. 8 Changed Roles 137
Ch. 9 Technical Practices 155
Pt. III Teams 175
Ch. 10 Team Structure 177
Ch. 11 Teamwork 201
Ch. 12 Leading a Self-Organizing Team 219
Ch. 13 The Product Backlog 235
Ch. 14 Sprints 257
Ch. 15 Planning 285
Ch. 16 Quality 307
Pt. IV The Organization 325
Ch. 17 Scaling Scrum 327
Ch. 18 Distributed Teams 355
Ch. 19 Coexisting with Other Approaches 389
Ch. 20 Human Resources, Facilities, and the PMO 405
Pt. V Next Steps 427
Ch. 21 Seeing How Far You've Come 429
Ch. 22 You're Not Done Yet 447
Reference List 449